2004. 9. 22. 15:21 Strategy
Rome : Total War


Developer : Creative Assembly
Publisher : Activision
Genre : Strategy
Release Date : September 22, 2004
ESRB : Teen for Violence
Official Site : http://www.totalwar.com



Developed by The Creative Assembly, Rome: Total War is a revolutionary new title in the best-selling Total War series that carries players into the midst of ancient history's most intense conflicts. Rome: Total War features groundbreaking technology that brings the epic, cinematic battles of the Roman era to life with graphics and gameplay beyond anything previously seen in a PC game. Players will be transported to the battlefields of ancient history's greatest conflicts and control mighty armies. Up to 10,000 fully polygonal, highly detailed, motion-captured warriors can appear on the screen at once. They control vast armies led by history's most legendary generals including Julius Caesar and Hannibal, and must use a combination of brains and brawn to successfully conquer the Roman Empire.

Rome: Total War (often abbreviated to RTW or Rome) is a critically acclaimed strategy game composed of both turn-based strategy and real-time tactics, in which the player fights historical and fictitious battles set during late Roman Republic and early Roman Empire (270 BC–AD 14). The game was developed by Creative Assembly and released on September 22, 2004. It is the third game of Creative Assembly's Total War series.

The endeavours of the player involve a duality of turn-based strategy and 3D real-time tactical battles. The 3D real-time action is uniquely different than most standard RTS games in that tactical maneuvering is critical to success whereas most RTS games take no account for the direction units are facing, flanking movements, breaking of lines, etc. The high-quality 3D graphics engine is able to render over thirty thousand men on a single battlefield. The strategic and tactical modes integrate such that the landscape for the battles is the same as seen on that particular spot on the strategic map where the armies meet.

The player takes a role equivalent to the head of one the three great Roman houses at the time; the Julii, the Scipiones (known as the "Scipii" in the game) or the Bruti (called the "Brutii"). Each of these factions has a different set of attributes and initial objectives. After winning campaign as Romans (or using a simple mod) it is possible to play with other factions and take on a role similar to that of Hannibal, Commander-in-chief of the Carthaginian armies during the Second Punic War or the Gallic warlord Vercingetorix.

Prior to its release, a preliminary but completely workable version of the game engine was used in two series of TV programs: Decisive Battles by the History Channel where it was used to recreate famous historical battles, and Time Commanders by BBC Two, where teams of novice non-gamers commanded ancient armies to replay key battles of antiquity. The game engine was fine-tuned specifically for these television shows by military historians for maximum historical accuracy.

System Requirements
1.0 GHz Processor
256MB RAM
64 MB DirectX 9.0b compatible Video Card
DirectX 9.0b compatible 16-bit sound card
2.9 GB HDD space